Research and Development for the /tg/ branch

Discussion in 'Tutorials/Guides' started by BonesBonesBones, Feb 21, 2017.

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  1. OP
    BonesBonesBones

    BonesBonesBones Game Admin Staff Member Game Admin

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    Maroonenahmoron
    Hello science fans, I've just made a simple to follow, simple to understand and simple to level up guide to get some good research levels and even completely max out without having to leave your workplace unless you need to mine some minerals or actually fetch the later items yourself. Remember that cargo, mining and hydroponics are your friends.

    Mostly mining.

    What you'll need is about 4-5 of silver, gold, uranium, plasma and 1-2 diamonds for the research part.

    MAT is for materials levels required, ENG is engineering, PLA is plasma, POW is power, BLU is bluespace,
    BIO is biological , CBT is combat, EMP is electromagnetics and DAT is data.

    Items labeled as (CB) is a circuit board and [MECH] requires you to fabricate the part from an exosuit fabricator.

    When it asks you to UPGRADE MACHINES you need to fabricate 4 micro/nano/picto/femto manipulators and the best scanner + laser you can from the stock parts you can make.

    Happy nerding out!

    [​IMG]
     
  2. PopNotes

    PopNotes Member Mentor

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    PopNotes
    nice mouse nerd
     
  3. OP
    BonesBonesBones

    BonesBonesBones Game Admin Staff Member Game Admin

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    Maroonenahmoron
    christ I am using a new screen capturing program and I just figured out how to remove it
     
  4. GuyonBroadway

    GuyonBroadway Member Mentor

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    GuyonBroadway
    change large grenade to "advanced release grenade" and it gets you the level needed to make welding shield eyes which gets you to materials 5. So you can skip right to pico manipulators.
     
  5. OP
    BonesBonesBones

    BonesBonesBones Game Admin Staff Member Game Admin

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    Maroonenahmoron
    Honestly yeah, if there is no mining and if you don't feel like mining you should do this for picos.
     

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